Online Gaming and Satellite Internet

Satellite Internet is one of the new technologies to access the Internet. The technology uses a transponder, satellite dish, and modem to upload and download data from a computer to the service provider’s server. HughesNet is a leading provider of satellite Internet services. Satellite internet connectivity is good for data transfer, but it is not the ideal choice for online games and other real-time applications. Let’s find out why.

Latency is a hindrance factor in satellite internet connectivity used for online games. Internet researchers are convinced that at current service levels, online games are not ideal over satellite Internet. The time it takes for an electromagnetic signal to cover a two-way distance is approximately 0.48 seconds at a speed of 186,000 miles per second. By all practical means, this is above acceptable limits and is the main reason why online gaming is not recommended if you have a satellite internet connection. Transponders are normally located 22,300 miles above the equator. In addition to latency, there are other factors such as signal degradation during heavy rainfall and solar interference in mid-March and late September. Another factor that would hamper online gaming over satellite Internet is the availability of bandwidth.

Online games are real time and require high bandwidth between the server and the player’s computer. Satellite Internet may not provide such high bandwidth requirements for home use. Online games are developed using a peer-to-peer architecture and the bandwidth requirements are directly related to the scalability of the game. If the number of players increases, the bandwidth requirements for the game will be higher. Real-time games must maintain state consistency. It is important that all players have the same view of the car in a racing game. This requires high speed, less latency, and almost ยูฟ่าเบท negligible jitter. The bandwidth requirement for an online gaming application is calculated as NLu / Tu; where N is the number of updates that are sent and received in each update period and Lu is the size of the updates. The parameter of the update period is You. Researchers working on a game’s bandwidth requirement use this formula. As an end user, we must know the requirements before starting a game.

Satellite Internet companies like HughesNet offer speeds of 700 Kbps, 1 Mbps, and 1.5 Mbps for home connections, as well as 1.5 Mbps and 2 Mbps for business connections. Online games are not ideal over satellite internet because factors such as packet loss and instability can cause the player to lose or quit a game. It will be a frustrating experience for the gamer and therefore it is advisable to use DSL or broadband connectivity for gaming. Satellite Internet providers are continually working on their technology to update their infrastructure so that they can offer higher levels of service to subscribers. Things are moving at a rapid pace, but until speed and other factors improve, fans of online games should use DSL, broadband, or cable Internet.

Categories: